Dand, a researcher at Singapore's Keio-NUS Cute Center and Mixed Reality Lab, developed the idea for ThinkerToys during a trip to Cambodia, where he witnessed a landfill site just outside of Phnom Penh brimming with mountains of electronic waste - and kids, working at the landfill instead of going to school.
Dand wanted to address the situation immediately, and started designing and building toys to tackle both issues: 1) recycle valuable e-waste, and 2) provide education toys for kids in areas of the world where e-waste is disposed.
The idea is to create cheap (<$5) modular "edutainment kits" that can easily plug and play with typical e-waste products (PS/2 keyboards, mice, speakers, old CRT monitors, ...). Moreover, the kits are designed to require very simple manufacturing to allow for local production through basic fab-labs.
ThinkerToys is still an early-stage project with but a handful of modular kits, but Dand plans to expand collaboration through openToys, an open-source community of designers and engineers, who can contribute to designing new ways to re-use e-waste.
Dand will go back to Cambodia in May 2012 to launch pilot production in participation with a rural school, and test which kits are most popular. And "figure out the power problem - one solution is to have a single solar-based charging station in the village, where kids come charge their toys and play".
Using Arduino as a platform, here are some examples of edutainment kits that Dand has developed so far:
- Recycled Parts: PS/2 computer keyboard, small speaker (or headphones).
- How it works: Each touch of the keyboard produces a different sound with the speaker, creating a novel recycled electronic improvisation piano.
- Recycled Parts: PS/2 computer keyboard, LED screen.
- How it works: The LED screen flashes mathematical puzzles which can be answered using the keyboard.
- Recycled Parts: Speakers (or headphones).
- How it works: Kids can listen to pre-recorded audiobooks, in the language local to the user.